﻿


class MsgPingRep : BaseProtocol
{
    public uint value = 0;
    public override int ProtocolID
    {
        get
        {
            return (int)ProtocolIDEnum.MsgPingRep;
        }
    }
    /// <summary>
    /// Server
    /// </summary>
    protected override void WriteParams()
    {
        Write(value);
    }
    /// <summary>
    /// Client
    /// </summary>
    protected override void ReadParams()
    {
        value = ReadUInt();
    }
}

